Castlevania Takes Genre Turn?

With a new Castlevania game in development for the Wii, I had this vague expectation that it was going to be just another Castlevania, full of bats, platforming action Not that that’s bad necessarily, it’s just after having played so many the feel of the series isn’t exactly new and invigorating (ie. I’ve kind of been ignoring progress on this game). Surprise then, when Nintendo Power shook things up with its announcement that the game wasn’t going to be a platformer at all, it was going to be a 3D button-mashing fighter featuring all your favourite Castlevania characters.
I’m not so sure about this. Genre-crossing games can be such huge flops…I hope Konami knows what they’re doing! The platform recipe is the hallmark of the series, but perhaps they’ve found it to be getting a little stale, with interest (like mine) difficult to generate and sales not quite where they wanted them. I’ve got my fingers crossed that it will come out okay, but these things are usually so cheesy and off-putting to both hardcore cannon monkeys and non-franchise invested gamers that they’re a bit of a tough sell. We shall see.
Everything from characters to weapons to the previous games’ musical scores will be worked into the upcoming Wii title. Players will get to flail around to their hearts content, with the nunchuck responsible for player motion and the Wiimote used for hack and slashing your way through opponents.
Via | CaVG.com
Tags: castlevania, fighter, Konami, platform, video gamesRelated Stories
POSTED IN: Upcoming Games, Wii
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