April 17th, 2007
If ever you needed confirmation that Second Life was taking on a whole new look in the eyes of marketers, look no further then this “brand map” that shows the Second Life locations of some of reality’’s biggest hitters.
Marketing and branding company K Zero, through their blog written by Nic Mitham, had a dig through […]
By Erin -- 0 comments
April 10th, 2007
What else would he be with a name like Stroker Serpentine?
A gent, innocuously called Kevin Alderman by friends and family, is making a name for himself in the virtual landscape of Linden Lab’s constantly evolving community of Second Life.
The online entrepreneur, through the “erotic facilitat[ion]” of his avatar Stroker, sees the transfer of sexuality […]
By Erin -- 2 comments
March 15th, 2007
Italian mischief-makers Eva and Franco Mattes are at it again. The two self-described ‘con-artists’, who seek to “use non conventional communication tactics to obtain the largest visibility with the minimal effort”, have thus far perpetuated an artistic hoax, released a computer virus as a work of art, and have now entered the virtual world […]
By Erin -- 0 comments
January 23rd, 2007
Exploding pink pigs, holographic attacks, Hitler mustaches and French flags: all this and more in Second Life!
A by-line like that might just summarize the vast arra of objects that one can find in Linden Lab’s ever expanding virtual world. It also might attract reams of new users drawn by the fascinating mash-up of […]
By Erin -- 0 comments
January 2nd, 2007
Science fiction movie or truthful phrase? Sometimes it’s difficult to have any kind of hope for human beings as a species.
In a creative twist to continued hacking attacks on Linden Lab’s Second Life, an enterprising soul seemingly deemed the previously haxxored ‘grey goo’ as boring and wormed their own self-replicating object into the game […]
By Erin -- 1 comment
October 31st, 2006
Simply can’t get enough of your Second Life avatar? So attracted to your online self that you wish you had a physical approximation of your very own to hug and squeeze and call George? Not put off by the extraordinarily creepy nature of dolls made out of some sort of curious plaster powder? […]
By Erin -- 2 comments
August 11th, 2006
But we won’t cry for yesterday
There’s an virrr-tu-allll world
Somehow we have to find
And as we try to make our way
To the virrrr-tu-aallllll world
We will learn to survive
Frightening mad props to anyone who recognizes my mutilated version of that song.
It looks like Linden Lab’s infinitely interactive MMO Second Life is not only providing us everyday entrepreneurs […]
By Erin -- 0 comments
June 21st, 2006
Why was I trying out Second Life last week? And why, you might ask, was I fiddling around trying determinedly to perfect Isaac on a computer that threatening to catch fire? I had the opportunity to attend a seminar series last week, naturally. Sponsored by FutureTAG, the Future Technologies Advisory Group, voice supported […]
By Erin -- 3 comments
June 14th, 2006
Last week marked my first in-game exposure to Linden Lab’s Second Life, not by choice really but out of a desire to attend an event that was occuring in the game space a few days later. I certainly didn’t want to embarrass myself in front of the other attendees, so I made sure to download […]
By Erin -- 4 comments
March 30th, 2006
So, as promised, I gave Second Life another shot yesterday. I figured that if I just got out of Noobieland, I’d be able to find some cool stuff to do. I started to fly around, not really knowing what to do or where to go. I tried to ignore my first instinct to look for […]
By Ingrid -- 4 comments
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