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Gaming’s 10 Most Violent

by Erin on November 29th, 2005

Violent Games

The year 2005 has seen an explosion in the awareness of video game content and increased scrutiny of the industry and its effect on consumers. Leading the charge are conservative family groups and parent organization such as the Family Media Guide, who are concerned with what parents may unwittingly place under the tree for little Tommy and little Susie this year. To help make informed choices, they’ve release their list of the ten most violent games from the past year.

The list is noteworthy not only due to its subject matter, but also because of the games that were given the nod for inclusion. They’re not obscure, niche games that hardly anyone plays. Family Media Guide didn’t really have to go digging much beyond the bestsellers and new releases lists to compile their violent top 10.

They state the games that offended their sensibilities the most for this year, and provide a full overview of gory details for some. Here’s what made their list, and why:

  • Resident Evil 4 – Player is a Special Forces agent sent to recover the President’s kidnapped daughter. During the first minutes of play, it’s possible to find the corpse of a woman pinned up on a wall — by a pitchfork through her face.
  • Grand Theft Auto: San Andreas
  • – Player is a young man working with gangs to gain respect. His mission includes murder, theft, and destruction on every imaginable level. Player recovers his health by visiting prostitutes then recovers funds by beating them to death and taking their money. Player can wreak as much havoc as he likes for no reason without progressing through the game’s storyline.

  • God of War – Player becomes a ruthless warrior, seeking revenge against the gods who tricked him into murdering his own family. Prisoners are burned alive and player can use “finishing moves” to kill opponents – like tearing a victim in half.
  • Narc – Player can choose between two narcotics agents attempting to take a dangerous drug off the streets and shut down the KRAK cartel while being subject to temptations including drugs and money. To enhance abilities, player takes drugs including pot, Quaaludes, ecstasy, LSD and “Liquid Soul” – which provides the ability to kick enemies’ heads off.
  • Killer 7 - Player takes control of seven assassins who must combine skills to defeat a band of suicidal, monstrous terrorists. The game eventually escalates into a global conflict between the U.S. and Japan. Player collects the blood of fallen victims to heal himself and must slit own wrists to spray blood to find hidden passages.
  • The Warriors – Based on a 70’s action flick that set new standards for “artistic violence,” a street gang battles its way across NYC in an attempt to reach its home turf. Player issues several commands to his gang, including “mayhem,” which causes the gang to smash everything in sight.
  • 50 Cent: Bulletproof – Game is loosely based on the gangster lifestyle of rapper Curtis “50 Cent” Jackson. Player engages in gangster shootouts and loots the bodies of victims to buy new 50 Cent recordings and music videos.
  • Crime Life: Gang Wars – Player is the leader of a ruthless street gang, spending time fighting, recruiting new gangsters, fighting, looting, and of course, more fighting. Player can roam the streets and fight or kill anyone in sight for no apparent reason.
  • Condemned: Criminal Origins - Player is an FBI serial killer hunter in one of the first titles for the Xbox 360. Game emphasizes the use of melee weapons over firearms, allowing players to use virtually any part of their environment as a weapon. The next generation graphics provide a new level of detail to various injuries, especially “finishing moves”.
  • True Crime: New York City - Player is a NYC cop looking for information regarding the mysterious death of a friend. Player can plant evidence on civilians and shake them down to earn extra money.

(source)

POSTED IN: Culture, Musings

5 opinions for Gaming’s 10 Most Violent

  • Matt
    Nov 29, 2005 at 8:40 pm

    Interesting how 4 or 5 of those are Gang/Rapper related. Albeit the past incarnations of GTA were not “gang” based.

  • Erin
    Nov 30, 2005 at 7:46 pm

    I noticed that too Matt. There seems to be just as many real-life type games as there are fantastical creations out of people’s imaginations…what does that say about society?

    I’m surprised that Shaolin Monks didn’t make the list, that thing was pretty nasty.

  • Matt
    Dec 1, 2005 at 6:24 am

    Well at this point, I’m feeling a lot of those are GTA clones or atleast wannabes of that type. The run around do whatever you want game play. Maybe it’s just a fad. Or maybe since gaming is becoming a more accepted past time for anyone, not just the geeks and nerds, that they’re making games based on what general society is feenin for, which at this point seems to be more gritty and “real”. I’m leaning a bit more towards fad and flavor of the week right now. Once the GTA craze is over we’ll see where we stand. But what do I know? It’s not like I study this stuff.

  • Erin
    Dec 1, 2005 at 6:45 am

    I wonder what will follow after GTA style games as the next cool thing…any ideas?

  • Matt
    Dec 1, 2005 at 7:06 am

    Please oh God let it be Mechwarrior :D

    I have no idea. Open-ended gameplay seems to be the big thing right now, and I would love to see something open-ended with co-op. Gaming is fun, but it can usually be improved with a friend playing alongside you.

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