Nintendo Revolution: Affordable and Full O’ Space
I really like Nintendo. I love the fact that while Microsoft and Sony battle it out, Nintendo just does its own thing and does it really well.
In an interview of Nintendo’s president, Satoru Iwata tells CNN/Money that the new console will be more affordable than the other next-gen consoles such as the XBOX 360 and Sony’s PS3 and games Nintendo develops will follow the same plan. Though 3rd party developers may ask for more money per copy of game, Nintendo will not charge above the standard $50 price point for games developed in-house in order to gain customer loyalty.
The other topic brought up during the interview was the concern over storage space provided by the console and how 512MB of flash memory would be sufficient to store updates and even the older Nintendo, Sega Genesis and TurboGrafx 16 games which Nintendo is planning to offer for download through their online service.
Iwata mentioned that the console will feature SD memory card slots for virtually unlimited storage but also pointed out that the console will feature USB ports and hinted that they would not be limited to input devices but may, in fact, support other types of storage devices as well.
Iwata said there would be more announcements made regarding the “Revolution” during E3 2006 in a few weeks.
I’m entirely pumped about the Revolution. Now, if only they developed Singstar for it …
(source)
3 opinions for Nintendo Revolution: Affordable and Full O’ Space
Karine
Mar 30, 2006 at 3:15 am
Apparently the specs for the Revolution are that of a slightly better/improved xbox… and that sounds just fine where I’m concerned. I’d love to play some Mario with decent graphics.
browny aka O.M.S.K
Apr 3, 2006 at 9:03 am
some people are thinking of an online surface where it allows you to play super smash bro’s all-star where the best of xbox ps2 and game cube fight (free 4 all)
cubeboy101
Apr 12, 2006 at 7:18 am
the next fool who compares a gamecentric custom made ulltra efficant games machine with a xbox gets a kicking/// there simply isnt anything comparable between the revo and xbox or gamecube and xbox so stop listening to a anti nintendo pro microsoft hate campain led by ign////how can revo only be slightly better than xbox wen its clear gamecube was a better design and better realworld performance in game than xbox/// please state facts over anti nintendo marketing gamecube texture pass 8/ xbox texture pass 4/ gamecube ingame colour 24 bit/ xbox ingame colour 16bit/ gamecube massive 6mb texture catch on the gpu xbox 256k texture catch on gpu/ gamecube copperwire mpu gamecentric ulltra efficant cpu/ xbox off the shelf intel celeron/ gamecube fast as shit of a shovel 1t sram/ xbox standard dram// allso gamecube had 2 times the texture bandwidth of xbox and a dedicated ulltra fast 1t sram graphics catch of 3mb// the xbox 1 had zero gpu catch ram please get your facts right best graphics ever this generation res evil 4 GAMECUBE version,, soon to be bettered by zelda twilight princess highest texture pass in game gamecube 8, xbox 4,highest polygon counts gamecube hit 20million plus xbox only hit 10million plus// gamecube had real world efficancy of 35%plus xbox ran at only 10% plus efficancy xbox had old fashioned cisc cpu,, gamecube had copperwire micro efficant risc cpu riscs kill cisc that is computing fact// now imagine a revolution being a massivly optermized gamecube with no higher resolution than 480p that=massive texture and polygon power were it matters ON THE SCREEN ALL THE ABOVE IS INDUSTRE FACT SO WOTS WITH THE XBOX BS THAT FLOODS THE NET MORONS
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